Roster Lineups
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Roster size: |
16 |
Roster positions: |
QB RB, RB WR, WR TE RB/WR/TE(Flex) RB/WR/TE(Flex) K DEF BN, BN, BN, BN, BN, BN |
Scoring Breakdowns |
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Touchdowns | |
All Offensive TDs | 6 points |
Receptions |
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Receiving Reception | 1 point |
Yardage |
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Rushing / Receiving Yardage (all positions) | .1 point for every 1 yd (1 pt/10 yds) |
example: |
Player rushes for 125 yds = 12.5 pts |
Player catches for 43 yds = 4.3 pts |
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Passing Yardage (all positions) | 0.04 pt for every 1 yd (1 pt/25 yds) |
example: | Player passes for 78 yds = 3.1 pts |
Player passes for 355 yds = 14.2 pts |
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Kickers |
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Extra Point | 1 point |
Field Goals: 0 - 39 yds | 3 points |
40 - 49 yds | 5 points |
50+ yds | 7 points |
Miscellaneous Scoring |
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Offensive Fumble Return TD | 6 points |
2 point conversion | 2 points |
Interception | -1 point |
Fumble Lost | -1 point |
Team Defense |
|
Sack | 1 point |
Interception (INT) | 2 points |
Fumble Recovery | 2 points |
(If INT or fumble recovery is returned for a TD) |
add 6 points |
Blocked Field Goal TD | 6 points |
Blocked Punt TD | 6 points |
Punt Return | 9 points |
Kickoff Return | 9 points |
Safety | 6 points |
3 and out | 1 point |
4th down stop | 2 points |
Points Allowed: 0 points |
10 points |
1 - 6 points | 7 points |
7 - 13 points | 5 points |
14-20 points | 2 points |
21 + points | 0 points |
Free Agent aquisitions: Game Time - Tuesday This year the start time for Free Agent aquisitions begins at each individual players scheduled Game Time. Game Time means all unowned players will be placed on waivers at the scheduled start time of their game. In Game Time Waivers, players on a bye week will be placed on waivers Monday night at 5:30pm pacific time. What this means: After the Waiver Process has run on Tues. evening/Wed. morning, players will be available to pick up as a Free Agents from Wed. thru til their scheduled Game Time. A benefit of this: if your player is found out to not be playing on MNF, you can still pick up another player that may be available in that game, up until Game Time. This should alleviate the issue of dropping and picking up a back up player before you know whether you'll need to use them or not.
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Questions about the scoring breakdowns?? Email the Commish. |